And unlike 14/4 marines, once these land they can actually fight. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. starts? There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. Centralization and Discipline15. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. By the way, this was generally my first game for the Soviets. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. Is there any nations you would like me to do? 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Didn't consider it, didn't know air is now this important. How do you get so much army exp so early on? Regardless, that doesn't change the strategy. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Finally, you need to consider what variants you want to use. Welcome to the fourth installment of my division template guide! After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. However, proper variants can still sometimes right-click heavies, due to the generally poor defensive nature of tanks. It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. Did you build a war factory by the age of 41? The Workers' Dictatorship14. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. Create an account to follow your favorite communities and start taking part in conversations. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. Here is my post, can u please help ? Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. - Greetings comrades! MW right may even be worth considering, to make up for your disadvantages against heavy tanks). Moreover, here is a list of how you should spend your political power, on advisors and laws etc. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! All trademarks are property of their respective owners in the US and other countries. AT and Field hospital supports are useless and too expensive. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. How many Hoi players can say the same? I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. Comprehensive Spell guide to Magicka 2 AGAIN! He must go (this choice is the easiest as Khrushchev is pretty irrelevant). These are like the 5/2/2, but for multiplayer. In this case, you want every division you send to be fighting. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. Yeah, that would be good. I ended up putting my entire army on aggressive and sitting back to get some fresh air. Would go a long way towards fixing things. Please leave a like and subscribe if you enjoy this video. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. ago. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Not out of the ordinary. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Hi, sorry for the late reply. Awesome guide! I prefer using artillery, but rockets can be used. Release Calendar Top 250 Movies Most Popular Movies Browse Movies by Genre Top Box Office Showtimes & Tickets Movie News India Movie Spotlight. This item will only be visible to you, admins, and anyone marked as a creator. Well, thats my military tactic in a concise nutshell. Addressing Interwar Affairs3. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. It's really good. Thank you! As for your ratio, 13/7 and up is all you should make since "unpiercable" units are impossible. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Only build civilian factories until Around the end of 1937. Please see the. However mechanized does have a lot of defense, which is useful if you really want these to hold. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. You can find part 1 here, part 2 here and part 3 here. LightningDustt 1 yr. ago. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Guns are handed it in order of tech level then in alphabetical order. The rest are pure inf too with 10 and 15w and aa/at. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. In terms of the order you should do your national focus tree, here is what I have found works best for me. The individual tanks have 200 armor and 100+ piercing, and I . Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. So first. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. Clicking on the branches leads to the appropriate section. I build almost every time to lvl 10 and always a lose! 13-7 heavy tank-mech, that's the baseline template. Press question mark to learn the rest of the keyboard shortcuts. The Collectivization Process12. Uses: As mentioned above, use this like a normal medium, when you need more piercing against enemy heavies. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. Do I need to pump out 24 widths to win? Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. 150 mills and 180 civs. The year is 1936 and tensions over China are progressively escalating. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. So, here is a list of priorities for your research: This is where my military tactics come in. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. This item has been removed from the community because it violates Steam Community & Content Guidelines. HOI4 Soviet Union Guide time. Max the infantucture in those zones or build civs in those zones. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Support Companies: If armor matters then limit these as much as possible. I usually use them in separate divisions, though, like you'll see in template 4.3. Valve Corporation. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Simply, after invading those fuckers I invaded NATO and Kicked their ass. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. The Zinovyevite Terroist Center9. Now onto the ones that actually pay off like. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. So, what are you waiting for? You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. Alongside artillery, this is where your air force is particularly important. But that doesn't mean medium tank Soviets isn't viable. Support companies should be engineer, AA, arty. Hey thanks , mostly approximately 140 160 divisions. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Transport to have bread and fish rain down onto your men.. also guns. I AM YOUR GOD!!!!!!!! https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Soviet Union, as one of the seven major powers, has a unique national focus tree. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. Finally, variants. But generally you'll want to do guns over anything else. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency.
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